deepdive [ar] (2021)

oceanic AR soundwalk

objective: compose a soundwalk using field recordings and other found materials
contribution: unity scripting, 3d modelling, sound design, visual design
technologies: unity AR, blender, logic pro X, audacity

this project is currently in development.

prototype:

This project was started in 60-424 Sound As Material (Fall 2021) taught by Professor Geneva Skeen.